Sunday, March 2, 2008

Addictive Personality: Team Fortress 2

I hate to turn this into another TF2 post, but its the winter in Chicago, there aren't alot of things going on.

Why is Team Fortress 2 so damn good? Because it's a game you can play in three different ways. First of all there is the team aspect. Team 1 is trying to capture a certain point and Team 2 is trying to defend it. A good team needs a good balance of different classes. It needs Medics to heal other players, Heavys and Engineers to provide defense, and Scouts and Pyros to play offense.

Second, there is the individual's score. You get points for kills, kill assists, dominations, captures, etc. You can compare your score just like any other game, say Countersrike.

And third, there is the clan rankings. The server we play on keeps track of every kill and adjusts your points based on every game action. It even adjusts depending on the level of the opposing player you kill.

It's horribly horribly addicting. Its highly likely that it was specifically designed by the U.S. Government or worse, an anti-Hurd 14 agency that's trying to stop our world domination.

I just want those people to know that nothing can stop us. With self-discipline and moderation, I will not let this amazing video game ruin my life. It's impossible for these evil forces to design anything that will derail Hurd14s conquest.

At least until Smash comes out.

No comments: